Annex:CTW RTS version 4.0 close to release

The MegaGlest based RTS Annex: Conquer The World is very close to a major update as version 4.0. Strait from the developer’s mouth: Yes! We are so close we can almost taste it. He also posted a game-play video of the current development version: He also recently stated that the new release will be fully FOSS, i.e. not only GPL source-code but also all artwork … Continue reading Annex:CTW RTS version 4.0 close to release

Support the development of the Terra Centauri RTS

Not exactly hot of the press, but the developer behind the MegaGlest based RTS Annex: Conquer the world has started a new project: In a lonely planet circulating a distant star, a war of survival rages on. There a sentient race, the Valkyries struggle to protect their world and themselves against the parasitic organisms Devourers. Explore large maps for resources, treasure, and other advantages to … Continue reading Support the development of the Terra Centauri RTS

MegaGlest 3.9.0 released

Since I am having internet troubles as of late, I’ll keep it short and hope it will actually come through: Megaglest 3.9.0 was released today, see changelog: v3.9.0– we hopefully now really solved the last out of sync problems for cross platform games.– animated tileset object support. ( like trees moving in the wind )– new tileset texturing possibilities– new tilesets birchforest, desert4 and updated … Continue reading MegaGlest 3.9.0 released