Blackvoxel, an ambitious Minecraft/Factorio mix?

Check out this interesting (somewhat recently GPLv3 re-licensed) game Blackvoxel: As you can see it has some interesting mechanic which they call “Molecular Voxel Interaction Engine“. As seen in the trailer above, it basically allows you to automate crafting, resulting in interesting “programmable” factory setups.Of course this might sound a bit too much like actual work and not fun… but given the big fan scene … Continue reading Blackvoxel, an ambitious Minecraft/Factorio mix?

Code Combat: Open Source Javascript Tutorial Gamification (In A Good Way)

youtube.com/watch?v=dCOHjERswGw Code Combat is a javascript programming learning IDE wrapped in a delicious cute RPG/2D RTS packaging that runs in the browser without any plugins. They recently announced their open source/free art release. The current set of Code Combat tutorials starts with directional movement and activation of pre-programmed behavior, continues with coordinate movement and targeting and conditional behavior and continues towards prediction calculations. Editor GUI … Continue reading Code Combat: Open Source Javascript Tutorial Gamification (In A Good Way)

Flock 2013, OLCP Games, Gamification through Badges on Linux

There were some game development related events at Flock Fedora Contributor Conference, August 2013 in lovely Charleston, SC, US. Trigger Rally Map Workshop  So far my contributions to Fedora were merely a few wiki edits but my conference proposals were well-received. Free Art Game Making presentation slide I ended up speaking about making games using free art and leading a Trigger Rally level building workshop (video). … Continue reading Flock 2013, OLCP Games, Gamification through Badges on Linux