Hexoshi – inspired by Metroid

Hexoshi (forum thread) is a libre game generally inspired by the Metroid series, notably the older versions. It is seeking funding using CrowdSupply for a budget of at least $1100 to achieve “Milestone 1” which involves fleshing out the first world of the game, including new enemies, player abilities, and 30-40 rooms, and the graphics for it all (which seems to be the bulk of … Continue reading Hexoshi – inspired by Metroid

Cute Character Crowdfunding (CC-BY-SA 4.0)

Remember Justin Nichol’s amazing Portrait Kickstarter? He’s up to no good again: Horde of Cuteness! is an ongoing crowdfunded high resolution character icon collection and the indiegogo campaign will add 2 heroes, 5 monsters, and 3 boss monsters chosen by the backers. All the characters will be released under a Creative Commons Attribution Share-Alike 4.0 license, and will be made available as .pngs with transparent backgrounds, … Continue reading Cute Character Crowdfunding (CC-BY-SA 4.0)

Xonotic community frag movie and other FOSS arena FPS news

Very nice new movie from the Xonotic community: It gives a pretty good idea about the vanilla game mode, although the very popular (some say too popular) “Minstagib” (one shot kills) and the total conversion mod Overkill (All new player-models and weapons, with team-spawn etc.) are also shortly shown.Not shown are the popular vehicle mod and the recently added lightning gun (still WIP), but you … Continue reading Xonotic community frag movie and other FOSS arena FPS news

Torque3D seems to finally get a Linux port!

Following the release of the Torque3D engine under the MIT license (latest release 3.5 here), there was a lot of back and forth regarding a port to Linux (the engine actually used to have a good Linux port, but that one was dropped a few years back). At some point there was even an official Kickstarter crowed-funding attempt, which however failed to reach the estimated … Continue reading Torque3D seems to finally get a Linux port!

Help to ROTC:Ethernet to become fully open-source

The creator of the nice, but pretty niche, freeware game (but with Creative Commons licensed assets) Revenge of the Cats: Ethernet has just informed us that he started a Indiegogo campaign (target US$ 1500) to liberate the game. The current version still runs on an old closed source build of the Torque3D engine, but with the somewhat recent move to MIT licensing, it has now … Continue reading Help to ROTC:Ethernet to become fully open-source

Quick reminder: Free The Monsters open game art crowd-funding

We talked about it before here, but now there is only about 2 days left and even though all funds go to the team regardless of if the goal is reached, they are still a long way off what then would need to create a nice set of openly licensed fantasy monsters. So please head over to their indiegogo fund-raiser page: “Free the Monsters” and … Continue reading Quick reminder: Free The Monsters open game art crowd-funding

Fundraiser: Fantasy Creature under Creative Commons Attribution-ShareAlike

Free the Monsters! is a collaborative Indiegogo campaign to create and share five fantasy creature 3d models under CC-BY-SA 3.0 5 3d models and 10 works of concept art will be released if the goal of USD5000 is reached. Perks include t-shirts and voting rights. Voting will be based on short creature descriptions. The top 10 will be turned into concept art and of those, the … Continue reading Fundraiser: Fantasy Creature under Creative Commons Attribution-ShareAlike

Alpha 14 and a crowd-funding campaign for 0 A.D.

Pretty interesting news from 0 A.D. today: They are having a Indigogo crowd-funding campaign. Note that this is a flexible funding campaign, so even if they don’t reach their goals all money donated will go to the project. They also released a new Alpha version, codenamed Naukratis. Change-log would be too long to list here (which I consider a good thing 😉 ), but here … Continue reading Alpha 14 and a crowd-funding campaign for 0 A.D.

Cataclysm: Dark Days Ahead, funded!

The self described open-source rogue-like survivalcraft / driving game in a sci-fi zombie apocalypse has successfully reached its goal on Kickstarter, and one of the developers will now be able to work on it full-time for a few months to implement for example a back-end for proper graphics. But see and hear about it yourself: The first stretch-goal is close too, with 12 days remaining … Continue reading Cataclysm: Dark Days Ahead, funded!