GSoC 2013 pushes SuperTuxKart forward!

If you follow our planet, this is no news, but the recent advances in graphics, networking a other stuff from SuperTuxKart are quite nice. This is basically a result of them being accepted to this years Google Summer of Code. Not showing most of the new features yet is this nice video featuring the mascot of OpenGameArt.org as a new player character: But their blog … Continue reading GSoC 2013 pushes SuperTuxKart forward!

Much activity for Zero-K and some other news

Zero-K, the probably coolest fully FOSS offspring of the SpringRTS engine has seen at least two new releases since it last crossed my mind to check their page… a pity actually as the new features of version 1.1.7.0 (and prior) seem quite nice.And for those not into the game (yet), there is now a channel with commented multi-player matches like this one: Just a pity … Continue reading Much activity for Zero-K and some other news

Xonotic 0.7 released

After an agonizingly long wait, I am happy to report that a new official release of the premier FOSS arena FPS Xonotic is available to the masses. Here is a nice (but slightly older) game-play video for those not having played Xonotic yet: Changes are quite extensive compared to the last official release… most notably an extensive update the the CTF mode, some neat additional … Continue reading Xonotic 0.7 released

Dead Morning, an open-source horror game

Today I bring you news of yet another rather low profile Darkplaces engine game (e.g. the same engine that runs Xonotic), called Dead Morning: As you can see in these other, more game-play oriented videos (1, 2, 3), it seems to be quite heavily influenced by another recent 1st person horror game… The website mentions a fully open-source release at the end of this year, … Continue reading Dead Morning, an open-source horror game

Two times (0.)2.0

(Yes, that is a rather thin common ground to combine these two news in one post 😉 ). Anyways, today there is one for the “FreeGamers”, aka those that are looking for more or less playable games:There is a new release (2.0) of StuntRally, and I guess I can quote Twain here too: The reports of my death have been greatly exaggerated! Because it looks … Continue reading Two times (0.)2.0

Updates from Rogue Republic, that modern warfare 0 A.D. mod

The really nice looking modern warfare mod for 0 A.D. is steadily improving: Rogue Republic’s Russian buildings You can now also check out their blog and facebook page, and to quote one of the main developers: With hope of finding a proficient 0 A.D. coder So please help out these guys, if you know some Javascript and are willing to learn how to code for … Continue reading Updates from Rogue Republic, that modern warfare 0 A.D. mod