Stephen Cameron: Space Nerds in Space Interview and Crew Gameplay Video

A 15 minutes long video profile of Stephen Cameron was published on YouTube by Jack Younger – hacker (presumed) at TX/RX Labs. Stephen Cameron Video Profile The video includes an interview of Cameron’s about his latest project Space Nerds in Space including inspiration and actual authentic gameplay video footage of the crew (highlights at 08:30). Video thumbnails Some of Word War Vi‘s history also is covered in the video (4:00). … Continue reading Stephen Cameron: Space Nerds in Space Interview and Crew Gameplay Video

New Alien Arena, with included alpha-demo of in development commercial spin-off

Yes, it looks like the developers behind the long running idTech2 based AlienArena are going make a more slower paced & ‘tactical’ spin-off and try to sell it. As before the engine will stay open-source (GPLv2), but the assets for the spin-off will stop being free-as-in-beer. Here is the official launch-trailer of the new update and the alpha demo: Beside the new game-play mode, they … Continue reading New Alien Arena, with included alpha-demo of in development commercial spin-off

Alpha 14 and a crowd-funding campaign for 0 A.D.

Pretty interesting news from 0 A.D. today: They are having a Indigogo crowd-funding campaign. Note that this is a flexible funding campaign, so even if they don’t reach their goals all money donated will go to the project. They also released a new Alpha version, codenamed Naukratis. Change-log would be too long to list here (which I consider a good thing 😉 ), but here … Continue reading Alpha 14 and a crowd-funding campaign for 0 A.D.

Today: Glamour, or how to hide irony about gender stereotypes very well…

Or something like that… because as much as I think FOSS games should cater to the other ermm… 2nd out of three(?) gender, I am not sure if this is meant ironic or not (description of the game Glamour): You are Maddeline, a young princess just turned 16. Now you’re old enough to attend the royal balls and your fairy godmother will help you get … Continue reading Today: Glamour, or how to hide irony about gender stereotypes very well…

WebGL dungeon crawler Moonshades now FOSS

More browser-based RPG goods for you today: the developer behind the game Moonshades recently indicated on the Opengameart.org forums that this neat old-school (ok not as old-school as Heroine Dusk) dungeon crawler is now fully open-source. Have a look at the alpha game-play: It seems the entire game (including the source-code) is released under the rather art focused Creative Commons Attribution (cc-by 3.0) license, but … Continue reading WebGL dungeon crawler Moonshades now FOSS

Assault Cube reloaded, version 2.5.8

I’m a bit hesitant to cover this game, as media licensing is a complete mess, but well some might enjoy playing it and the source-code is there 😉 Here is a longish game-play video of Assault Cube Reloaded: You can follow the latest development and see the change-log here. P.S.: Funny to see some of the Red Eclipse artwork and Xonotic sounds (I think) reused, … Continue reading Assault Cube reloaded, version 2.5.8

Lips of Suna 0.7.0 released

After a long hibernation a new version of the 3D RPG Lips of Suna was released today! Take that you, ermm brown something? More screenshots here, and there are quite a few great new features: New terrain system. More responsive controls. Real single player mode. New spell and enchantment systems. Many graphical improvements. Added limited scope game modes. Improved script performance. Extended character modeling support. … Continue reading Lips of Suna 0.7.0 released