Ancient Beast updated and the Deceiver

Ancient Beast 0.3 is here (blog post, forum announcement)! This gorgeously drawn game makes another step towards the vision of its developers. Heya! It’s been too long since the last release, about 3 years; long time indeed.We’ve finally repaired the prototype and added several new playable creatures, along with more features,goodies and bug fixes, not to mention that all the old units have been pretty … Continue reading Ancient Beast updated and the Deceiver

Fully Open Source 3D Killer Rabbit | Lugaru HD 1.1

Lugaru HD, aka OSS Lugaru, is now fully freely licensed. November 30th, 2016, the license was changed to state that all Wolfire assets are CC-BY-SA 3.0 licensed. Two weeks later, version 1.1 was released. My favorite change: modern screen resolutions (e.g. 1080p) are now supported! 1.1 Highlights– Multiple campaigns support, making it easier to install and play mods!– These Lugaru mods are included by default … Continue reading Fully Open Source 3D Killer Rabbit | Lugaru HD 1.1

Hexoshi – inspired by Metroid

Hexoshi (forum thread) is a libre game generally inspired by the Metroid series, notably the older versions. It is seeking funding using CrowdSupply for a budget of at least $1100 to achieve “Milestone 1” which involves fleshing out the first world of the game, including new enemies, player abilities, and 30-40 rooms, and the graphics for it all (which seems to be the bulk of … Continue reading Hexoshi – inspired by Metroid

Warsow down, FOSS Sauerbraten fork and maybe an unkown project?

Assorted news from the vast realm of open-source FPS games: Sadly Warsow, despite recentish good news of open asset re-licensing, seems to have come to an end, with the lead engine developer stepping down and general chaos in its wake. Initially I thought it would sort itself out somehow, but after a few months things look still bad. And an forking attempt also seems to … Continue reading Warsow down, FOSS Sauerbraten fork and maybe an unkown project?

DevCorner: Exciting news from the Godot Engine project

The Godot Engine (“the open-source answer to Unity3D”) continues to make exciting progress with the recent stable release of version 2.1. Besides lots of small usability improvements to the GUI, the main new feature is a asset sharing store build right into the editor: This should hopefully result in a lot of extremely easy to use assets, and I am looking forward to seeing a … Continue reading DevCorner: Exciting news from the Godot Engine project