Dawn Surprise

I suddenly decided today that I needed a quick game, as one does sometimes. Swiss mercenaries in French pay storm the heights. Casting my eye about to see who hadn’t been out recently and would be easy to fit into a One Hour Wargames scenario, I decided that the 40mm 16thC lads were up. The last time I used them I noted that the simplified … Continue reading Dawn Surprise

Blender 2.80 released, gets industry sponsorship

The amazing libre 3D modeling tool Blender needs no introductions at this point. Suffice to say that what began as a humble Free Software alternative to most heavy-duty proprietary 3D software is slowly becoming a new industry standard. The newly released version 2.80 is a testimonial of this. The new release adds not only a much needed upgrade to the UI, but along comes an … Continue reading Blender 2.80 released, gets industry sponsorship

Maintenance of the Aim or Adjusting the Plan.

A key Principle of War. Don’t let  yourself be distracted by details or put the plan above the mission. I brought my coffee upstairs this morning and looked at the table covered in disorder markers which tended to blend in with the units.  What was the Aim again? Two turns later, with modified rules in play,  a Reb unit has  punched their way through the … Continue reading Maintenance of the Aim or Adjusting the Plan.

OK So not really so Old School after all.

I confess, I was struggling. Things either worked but were too fiddly for me these days, or they were easy but didn’t work for this size of game let alone larger ones, or just didn’t work at all! Swapping the variable length move for a simple activation chart got the movement.. ummh.. moving? Firefights proved a bit tougher since my mind was locked into various … Continue reading OK So not really so Old School after all.