Yes..yes….no! CUT!
I managed to steal an hour to play this morning. Things were moving along in the old way when I realized that something didn’t “feel” right. So I paused to think about it. Then I tried a few ideas out for “feel” before getting back to work. The problem seems fairly simple, the old stuff works fine but with the ratio of troops to me’s … Continue reading Yes..yes….no! CUT!